![]() Yoshika's initial sharing of this led to some others chiming in with their favourites. ![]() It's one of those heroic programmer moments where no-one would ever have known about this if not for Spolsky's post, because it did the job. The industry as it was didn't have post-launch support as a high priority, and it was out of the question that the SimCity developers would fix this bug: so Microsoft built a whole little system that temporarily runs your PC in a new manner to countervent it. These days every game receives post-launch support but, back then, whatever bugs a game shipped with would be a part of it forever. That’s the kind of obsession with backward compatibility that made people willing to upgrade to Windows 95." If it finds SimCity running, it runs the memory allocator in a special mode that doesn’t free memory right away. Microsoft tracked down the bug and added specific code to Windows 95 that looks for SimCity. ![]() "On beta versions of Windows 95, SimCity wasn’t working in testing. "Here’s the amazing part," writes Spolsky. On a different operating system, however, this bug could stop the game working altogether: and SimCity was a very popular game indeed. ![]()
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